Info: The heading commands allow turns of 45°, 90°, 135° and 180° to the right or left relative to the current heading. The 'Δ' command causes a plane to cancel all turns and continue straight at its current heading.
Items[7]
Bounds: x1=24, y1=168, x2=384, y2=216
Type: -120
Info: A plane turns 45° per move. It moves at its initial heading before turning. A plane turning 90° will move straight, turn 45°, move straight again, and turn 45°.
Items[8]
Bounds: x1=24, y1=112, x2=384, y2=160
Type: -120
Info: The '∞' command causes a plane to circle. It can only be used on planes already turning. The current direction of turn determines the circling direction.